Skill Catalog
FactionAbyssal Communion
Faction
After each battle victory, the hero increases their Communion level by 1 (up to a max. of 4). Each level increases the number of friendly Schism units by 3% until the end of the battle. Each morning, all heroes’ Communion level is halved.
CommonArcane Magic
Magic
The hero can learn Arcane spells up to tier 5.
CommonBattle Magic
Magic
Friendly creatures’ Attack and Defense increase by 15% of the hero’s Spell Power and Knowledge respectively.
CommonBattlecraft
Combat
When a friendly creature waits on their turn, they gain +20% Attack until the end of the round. When they skip turn, they gain +20% Defense until the end of the round.
ClassCombat
Combat
CommonDaylight Magic
Magic
The hero can learn Daylight spells up to tier 5.
CommonDefense
Combat
Friendly creatures take –-10% Damage from basic attacks.
CommonDiplomacy
Leadership
CommonEconomy
Economy
+500 Gold daily.
CommonInsight
Magic
The hero gains +20% more XP.
CommonLeadership
Leadership
The hero gains 1 Morale.
CommonLogistics
Economy
+10% Movement points on the global map.
CommonLuck
Leadership
The hero gains 1 Luck.
FactionMurmuring
Faction
Generates 1 Focus Charge(s) at the start of every battle.
FactionNecromancy
Faction
After winning a battle, transforms 10% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1000 and refills each week or when the hero has no stack of that tier in their army.
CommonNightshade Magic
Magic
The hero can learn Nightshade spells up to tier 5.
CommonOffense
Combat
Friendly creatures’ basic attacks deal +10% Damage.
CommonPrimal Magic
Magic
The hero can learn Primal spells up to tier 5.
ClassRecruitment
Leadership
CommonResistance
Combat
Friendly creatures take –-15% Magic Damage.
FactionRighteousness
Faction
<i>All who fall in battle do so in the hero’s name!</i> Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.
CommonScouting
Economy
The hero gains 1 sight radius.
CommonSiegecraft
Combat
CommonSorcery
Magic
+10% Magic Damage dealt.
CommonSummon Avatar
Magic
FactionSummon Swarm
Faction
Once per round, lays eggs on the battlefield. At the start of next round, they spawn a stack of Fire Larvae. The stack has 8% of the total HP of all Hive Spawns in its army, and the strength of its abilities scales with the hero’s level.
CommonTactics
Combat
In the Tactics Phase, creatures can be placed within a 3‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).
ClassThaumaturgy
Magic
The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +100% mana for each use after the first.
FactionTriumvirate’s Strength
Faction
Once per round, the hero can activate one of the three Stances in battle. The active Stance grants the hero +2 to the Stance’s corresponding attribute.
CommonWisdom
Magic
The hero can learn up to tier‑3 spells without knowing the corresponding Magic School skill.