Arina’s Touch
6
6
6
25per levelSpell levels
Target friendly creature gains 1 Initiative and 10% maximum HP. Duration: 1 round(s).
Maximum HP bonus: 10%.
Target friendly creature gains 1 Initiative and 20% maximum HP. Duration: 1 round(s).
Maximum HP bonus: 20%.
All friendly creatures gain 1 Initiative and 20% maximum HP. Duration: 1 round(s).
Affects all friendly creatures.
All friendly creatures gain 2 Initiative and 20% maximum HP. Duration: 1 round(s).
Doubles Initiative bonus.
Enhanced version

Masterful Arina’s Touch
Target friendly creature gains 1 Speed, 1 Initiative, and 10% maximum HP. Duration: 1 round(s).
How to obtain
Heroes with this spell
Similar

Riposte
Target friendly creature counterattacks before enemy attack lands. Duration: 1 round(s).

Taunt
All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: 1 round(s).

Song of Power
Resets the cooldowns of the target friendly creature.

Clear Fog
Reveals 5 squares around the selected space on the global map up to 0 square(s) away from the hero. Usable 1 time(s) per day.

Vengeance
Whenever an enemy attacks target friendly creature in Melee, that enemy takes 60 Magic Damage. Duration: 1 round(s).

Favorable Wind
Target friendly creature deals +20% Damage with Ranged and Long Reach attacks. Duration: 1 round(s).

Radiant Armor
Target friendly creature takes –-20% Damage from all sources. Duration: 1 round(s).

From a Bird’s Eye
Reveals the borders of all areas, including those hidden by the fog of war.

Inner Light
Reduces the duration of all negative effects applied to the target friendly creature by 2.

Weakening Ray
Removes 1 counterattack charge(s) from the target enemy for this round.

Heavenly Blades
Target friendly creature deals +35 Pure Damage with each basic attack and restores the same amount of HP. Cannot revive fallen units. Duration: 1 round(s).

Arina’s Chosen
Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). Duration: 2 round(s).






