Umbral Grip
4
4
4
25per levelSpell levels
Deals 40 Pure Damage to the target enemy. This Damage cannot be modified in any way.
Damage per spell power: 10
Deals 40 Pure Damage to the target enemy. This Damage cannot be modified in any way.
Damage per spell power: 15
Deals 40 Pure Damage to the target enemy. This Damage cannot be modified in any way.
Damage per spell power: 20
Deals 40 Pure Damage to the target enemy. Additionaly, kills +1 unit(s). This Damage cannot be modified in any way.
Additionally, kills +1 unit(s). Works on creatures up to tier 7.
Enhanced version

Masterful Umbral Grip
Deals 40 Pure Damage to the target enemy and all enemies adjacent to it. This Damage cannot be modified in any way.
Level bonuses match the base spell.
How to obtain
Heroes with this spell
Similar

Web
Target enemy creature loses 2 Speed Duration: 1 round(s).

Read Minds
Reveals the precise number and intentions of all neutral squads within 0 squares of the hero.

Shade Cloak
Target friendly creature cannot be targeted. Effect ends when the unit takes any action or at the end of the round.

Despair
Curses the target enemy. Cursed creatures take 20 Pure Damage at the start of their turn. This effect is stackable. Duration: 1 round(s).

Enlarge Shadow
Target friendly creature gains 2 Attack and Defense. Duration: 1 round(s).

Sleep
Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 1 round(s).

Naira’s Veil
Renews the fog of war in a 8‑square radius around the hero, concealing them from opponents until the fog is re‑cleared. Usable 1 time(s) per day.

Unnatural Calm
Target enemy deals –-15% Damage with basic attacks. Duration: 1 round(s).

Silence
Target enemy creature is prevented from using abilities or generating Focus Points. Duration: 1 round(s).

Fatal Decay
Target enemy creature cannot restore HP. This effect remains after the creature’s death. Duration: 1 round(s).

Twilight
Target enemy creature is prevented from using Ranged attacks. Duration: 1 round(s).

Vulnerability
Target enemy creature takes +20% Damage from all sources. Duration: 1 round(s).








