Archangel
4000
2Archangel is a tier 7 Temple unit in Heroes Olden Era. Attack type: Ranged; movement: Flies. HP: 225; damage per unit: 50–75. The unit has 9 abilities and passive effects.
The art of mimicking angels is the Church of the Sun’s most guarded secret, involving techniques beyond even their own understanding. It must have something to do with those heavily protected buildings they construct in their cities. But, of course, that’s just a theory among us scholarly minds.
Patch changes
Patch #8 · 0.80.18
01.06.26 16:08
Abilities

Duelist
Receives no penalty in Melee range, dealing full Damage.
Characteristics
50–75Damage
225Health
35Attack
30Defense
5Speed
12Initiative
0Morale
0LuckHire building
Abilities

A spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.

Can attack enemies at any range.

Ranged attacks deal full Ranged Damage at any range.

Receives no penalty in Melee range, dealing full Damage.

Movement ignores obstacles and traps.

Whenever a positive effect is applied to a friendly creature, it is also applied to this creature. The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
Active skills

Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”

Dispels all positive effects from enemies within a 1‑hex radius area from chosen hex and applies them to this creature.
Alternative attacks

Performs an alternative Melee attack.
FAQ
- What tier is Archangel?
- Archangel is a tier 7 Temple unit.
- How much HP does Archangel have?
- Archangel has 225 HP per unit.
- What damage does Archangel deal?
- Damage per unit: 50–75.
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