Guile Infiltrator
150Guile Infiltrator is a tier 2 Dungeon unit in Heroes Olden Era. Attack type: Melee; movement: Teleport. HP: 13; damage per unit: 3–5. The unit has 7 abilities and passive effects.
Handpicked by Spymaster Caspair, guile infiltrators are selected for missions demanding extreme precision and the ability to carry out tasks without leaving a trace. They excel at manipulating external politics and managing debtors.
Patch changes
Patch #11 · 0.80.31
06.07.26 12:54
Characteristics
Defense- Cost: 150 → 160
Characteristics
3–5Damage
13Health
6Attack
2Defense
7Speed
6Initiative
0Morale
2LuckHire building
Abilities

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Can only attack adjacent enemies. Provokes counterattacks.

Teleports directly to destination hex, ignoring obstacles and traps.

Lucky Strikes deal +100% Damage, and the maximum possible Luck is increased to 5.

Attacks prevent the target from counterattacking until the end of the round.
Active skills

Deals basic attack Damage to any enemy, ignoring their Defense.
Alternative attacks

This creature will return to its original position after attacking, but deal –50% Damage.
FAQ
- What tier is Guile Infiltrator?
- Guile Infiltrator is a tier 2 Dungeon unit.
- How much HP does Guile Infiltrator have?
- Guile Infiltrator has 13 HP per unit.
- What damage does Guile Infiltrator deal?
- Damage per unit: 3–5.
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