Herbomancer
640Herbomancer is a tier 5 Grove unit in Heroes Olden Era. Attack type: Range (1 hex); movement: Walks. HP: 60; damage per unit: 15–18. The unit has 6 abilities and passive effects.
Deep in the woods dwell those who venerate nature in all its forms. Blessed as its stewards, herbomancers are the envoys of the Mycelium, sent across Jadame to safeguard the natural order. Many seek them out for assistance in grasping the magical flow of Enroth.
Patch changes
Patch #9 · 0.80.19
02.06.26 15:28
- Cost: 660 → 640
Characteristics
15–18Damage
60Health
12Attack
14Defense
4Speed
6Initiative
0Morale
0LuckHire building
Abilities

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.

Reduces the mana cost of the hero’s spells by 1. This effect does not stack; only the strongest one is active.
Active skills

Once per battle, spends all Focus Charges to restore the hero’s mana: 4 for each Focus Charge spent.

Deals 20 Damage to target enemy creature. Bees keep attacking it, dealing 20 Damage at the beginning of each turn. This effect is stackable. Duration: 3 round(s).
Alternative attacks

Performs an alternative Melee attack.
FAQ
- What tier is Herbomancer?
- Herbomancer is a tier 5 Grove unit.
- How much HP does Herbomancer have?
- Herbomancer has 60 HP per unit.
- What damage does Herbomancer deal?
- Damage per unit: 15–18.
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