Hydra
1300Hydra is a tier 6 Dungeon unit in Heroes Olden Era. Attack type: Melee; movement: Walks. HP: 130; damage per unit: 25–28. The unit has 6 abilities and passive effects.
Native to underground rivers and Duskmire Swamps, hydras are creatures of immense power. Legend claims that cutting off one of their heads only invites three more to the feast. And the main course? Why, it’s you, naturally.
Patch changes
Patch #11 · 0.80.31
06.07.26 12:54
Characteristics
Initiative- Cost: 1300 → 1200
Characteristics
25–28Damage
130Health
24Attack
22Defense
4Speed
8Initiative
0Morale
0LuckHire building
Abilities

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Can only attack adjacent enemies. Enemies do not counterattack.

Enemies do not counterattack.

Deals Damage to the target and two adjacent enemies to its sides.

Whenever this creature takes Damage, it gains 1 Attack until the end of the battle.
Alternative attacks

Hits all adjacent enemies, dealing –50% Damage to each.
FAQ
- What tier is Hydra?
- Hydra is a tier 6 Dungeon unit.
- How much HP does Hydra have?
- Hydra has 130 HP per unit.
- What damage does Hydra deal?
- Damage per unit: 25–28.
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