Sentinel of Glory
5000Sentinel of Glory is a tier 7 Neutral unit in Heroes Olden Era. Attack type: Melee; movement: Flies. HP: 400; damage per unit: 50–50. The unit has 7 abilities and passive effects.
These former allies of the Church of the Sun have abandoned it for an unclear reason. The claim is, they are “keepers of balance” — and when the Inquisitors shook it, they chose instead to serve the balance between the four scholars of magic.
Characteristics
50Damage
400Health
40Attack
40Defense
7Speed
7Initiative
0Morale
0LuckAbilities

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Can only attack adjacent enemies. Provokes counterattacks.

Movement ignores obstacles and traps.
Active skills

Dispels all negative effects from this creature and fully restores its HP. Once per battle.

Deals +40% Damage and takes –-40% Damage until the end of the round. Once per battle.

Blinks to any hex and deals its basic attack as Pure Damage to all adjacent enemies. Once per battle.

Gains immunity to Magic Damage and negative effects until the end of the round. Once per battle.
FAQ
- What tier is Sentinel of Glory?
- Sentinel of Glory is a tier 7 Neutral unit.
- How much HP does Sentinel of Glory have?
- Sentinel of Glory has 400 HP per unit.
- What damage does Sentinel of Glory deal?
- Damage per unit: 50–50.
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