Sentinel of Glory

NeutralTier 7MeleeFliesBasic
Recruitment cost
gold5000

Sentinel of Glory is a tier 7 Neutral unit in Heroes Olden Era. Attack type: Melee; movement: Flies. HP: 400; damage per unit: 50–50. The unit has 7 abilities and passive effects.

These former allies of the Church of the Sun have abandoned it for an unclear reason. The claim is, they are “keepers of balance” — and when the Inquisitors shook it, they chose instead to serve the balance between the four scholars of magic.

Characteristics

50Damage
400Health
40Attack
40Defense
7Speed
7Initiative
0Morale
0Luck

Abilities

Magic Creature
Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Melee Attack
Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying
Flying

Movement ignores obstacles and traps.

Active skills

Arina’s Way
Arina’s Way

Dispels all negative effects from this creature and fully restores its HP. Once per battle.

Naira’s Way
Naira’s Way

Deals +40% Damage and takes –-40% Damage until the end of the round. Once per battle.

Doreath’s Way
Doreath’s Way

Blinks to any hex and deals its basic attack as Pure Damage to all adjacent enemies. Once per battle.

Hksmilla’s Way
Hksmilla’s Way

Gains immunity to Magic Damage and negative effects until the end of the round. Once per battle.

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FAQ

What tier is Sentinel of Glory?
Sentinel of Glory is a tier 7 Neutral unit.
How much HP does Sentinel of Glory have?
Sentinel of Glory has 400 HP per unit.
What damage does Sentinel of Glory deal?
Damage per unit: 50–50.

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