Necropolis

Armored Hound

NecropolisTier 3MeleeWalksAlt upgrade
Recruitment cost
gold160

Armored Hound is a tier 3 Necropolis unit in Heroes Olden Era. Attack type: Melee; movement: Walks. HP: 18; damage per unit: 3–5. The unit has 5 abilities and passive effects.

Risen hounds are more precious than gold to certain vampires, treasured as armored guards and hunting companions. These pets remain as loyal and loving in undeath as they were in life.

Characteristics

3–5Damage
18Health
4Attack
8Defense
5Speed
5Initiative
0Morale
0Luck

Hire building

Abilities

Undead
Undead

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Melee Attack
Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Melee Defense I
Melee Defense I

Takes –-30% Melee Damage.

Protect the Fallen
Protect the Fallen

Whenever a friendly creature dies, this creature gains +3 Defense until the end of battle.

Lacerated Wounds
Lacerated Wounds

Attacks wound the target. Wounded creatures take 14 Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).

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FAQ

What tier is Armored Hound?
Armored Hound is a tier 3 Necropolis unit.
How much HP does Armored Hound have?
Armored Hound has 18 HP per unit.
What damage does Armored Hound deal?
Damage per unit: 3–5.

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