Necropolis

Merchant of Death

NecropolisTier 4Range (1 hex)WalksUpgrade
Recruitment cost
gold340

Merchant of Death is a tier 4 Necropolis unit in Heroes Olden Era. Attack type: Range (1 hex); movement: Walks. HP: 30; damage per unit: 7–10. The unit has 6 abilities and passive effects.

Procuring bodies for necromancers is a lucrative business, but souls are even more valuable. Merchants of death have mastered the alchemical arts needed to capture only the most prized and love‑stricken samples.

Patch changes

Patch #9 · 0.80.19

02.06.26 15:28

  • Cost: 360340
  • Ensnare Memories · Rank: 32

Characteristics

7–10Damage
30Health
11Attack
10Defense
4Speed
5Initiative
0Morale
0Luck

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Abilities

Undead
Undead

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Long Reach
Long Reach

Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.

Blighted Corpses
Blighted Corpses

Long Reach attacks poison the target. Poisoned creatures take 19 Magic Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).

Active skills

Dig Up Bones
Dig Up Bones

Summons 3 Skeleton(s) on an adjacent hex. They disappear after the battle.

Ensnare Memories
Ensnare Memories

Summons 1 Wight(s) on an adjacent hex. They disappear after the battle.

Alternative attacks

Melee Attack
Melee Attack

Performs an alternative Melee attack.

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FAQ

What tier is Merchant of Death?
Merchant of Death is a tier 4 Necropolis unit.
How much HP does Merchant of Death have?
Merchant of Death has 30 HP per unit.
What damage does Merchant of Death deal?
Damage per unit: 7–10.

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