Dusk Hoplet
200Dusk Hoplet is a tier 2 Grove unit in Heroes Olden Era. Attack type: Melee; movement: Flies. HP: 18; damage per unit: 3–6. The unit has 6 abilities and passive effects.
Whenever nature and magic intertwine, the results are always unpredictable. Closer to their firefly origins, dusk hoplets release bursts of magical energy as the Sun sets and night begins to creep in. The spectacle is nothing short of breathtaking.
Patch changes
Patch #11 · 0.80.31
06.07.26 12:54
Characteristics
Attack
Defense- Cost: 200 → 250
Characteristics
3–6Damage
18Health
5Attack
5Defense
5Speed
9Initiative
2Morale
1LuckHire building
Abilities

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Can only attack adjacent enemies. Provokes counterattacks.

Movement ignores obstacles and traps.

Upon death, this creature increases the hero’s Spell Power by 1 until the end of the battle.
Active skills

Takes 2 mana from enemy hero. The mana is transferred to this creature’s hero (if present).

Increases the hero’s Spell Power by 2 until the end of round.
FAQ
- What tier is Dusk Hoplet?
- Dusk Hoplet is a tier 2 Grove unit.
- How much HP does Dusk Hoplet have?
- Dusk Hoplet has 18 HP per unit.
- What damage does Dusk Hoplet deal?
- Damage per unit: 3–6.
Similar


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damage 3–6
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Grove · Tier 1
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Herbomancer
Grove · Tier 5
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damage 15–18
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